Understanding by Design – Chapter 1 – Backward Design

  • The “twin sins of traditional design”: activity-based (engaging activities on a topic) and coverage-based (get through the course content) design
  • The three stages: 20150302-210509.jpg
  • references to previous theorists, difference here is the explanation of a process, tools, templates etc to help successfully implement the UbD approach
  • 1-page template with design questions for teachers – gives an overview of an entire unit
  • design standards as quality control
  • valuable tool for self-assessment, peer-review
  • case study example
  • assessment are “teaching targets”
  • teaching enables performance
  • The UbD Design Matrix

Digging into designing learning

I have started reading Understanding by Design by Grant Wiggins and Jay McTighe (2005)(this edition on Amazon). The phrase “backward design” has been floating around discussions of curriculum design for a while now, both on the ground at my school and ‘out there’, on the interwebs. This concept is not really new to me; I have read a bit here-and-there, following up on links from conference sessions, and have used similar strategies through various professional learning experiences (Intel in Education course, 2005, springs to mind – infusing technology into the curriculum by starting with the Essential Question and working back from there- review paper available here). However this is the first time I have sat down to read a textbook on the topic.

First impressions: this approach dovetails quite nicely with how I plan units of work. I think it will help me refine my techniques, and to be more explicit in sharing learning goals with students. I also like the quiet humour showing up here and there – always makes it easier to read a densely-packed serving of information when it is lightened a little with appropriate puns!